Classroom Activity
Inverse Tangents
Trigonometry

A great deal of important mathematics happens "inside the box" on sheets of graph paper. Unfortunately, many students have difficulty recognizing that the relationships they master on paper also apply to larger contexts.

In this activity, students first program the Pointer Plane with a mathematical function that aims the laser beam at any point (x,y) in the first and fourth quadrants of the graph paper. They next extend their function to work on another graph in which the pointer is located away from the origin. They extend their function further to objects beyond the graph paper, and they make the function dynamic--designing a function which will scan the laser beam from one location (such as the rock at x1) to another location (such as the figure at x2).

The system can be extended still further, for example designing a function to make the beam follow a cart as it accelerates down an inclined plane or follow an oscillating mass on the the end of a spring. With the addition of a Motion Detector, the beam can even be programmed to follow a person who walks across the front of the classroom.

Authors: Robert Chaney, Fred Thomas, Marta Gruesbeck
Activity Created: 2011

Documents
Participant Handout | Facilitator Notes